![]() The length of the following string in characters (NOT BYTES). The server should respond with a kick packet: Prior to Minecraft 1.4, the client only sends FE. Prior to the Minecraft 1.6, the client to server operation is much simpler, and only sends FE 01, with none of the following data. Note: When using this protocol with servers on version 1.7.x and above, the protocol version (first field) in the response will always be 127 which is not a real protocol number, so older clients will always consider this server incompatible. For backward compatibility, you could only send these 3 bytes and all legacy servers( first characterĠ000000: ff00 2300 a700 3100 0000 3400 3700 0000. After reading FE 01 FA, the response will be sent to the client. Note: All notchian servers only cares about the first 3 bytes. hostname the client is connecting to, encoded as a UTF-16BE string XX XX - length of following string, in characters, as a short.Compute as 7 + len(hostname), where len(hostname) is the number of bytes in the UTF-16BE encoded hostname. ![]()
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